Talk:Full-motion video

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one dot zero[edit]

killed the advert.

First Use[edit]

    • Could use more information on early 90's games, including games focused primarily on FMV as a part of gameplay, their evolution, failure as truly interactive games, and eventual replacement by 3D. Include examples of FMV games for PC and console systems.


The article is completely wrong, confusing Full Motion Video with CG (computer graphics). Notably not talk about real FMV games like "7th Quest", "Phantasmagoria", "Night Trap", "Secret Circle of the Moon".

Final Fantasy never used FMV in gameplay.--Mateusc 28 June 2005 17:34 (UTC) Not true, the majority of FF7 used 3D models placed over looping FMV backgrounds in addition to MANY full-blown FMV sequences. Leggo (talk) 07:05, 16 April 2011 (UTC)Reply[reply]

I don't claim to be right, but I think FMV is not limited to humans actors in response to your claim about Final Fantasy FMVs. I tried searching for a definition of FMV without finding something really clear about them, but some professional video games websites like use the term FMV when talking about the videos like this [review] on gamespot where you'll see the word FMV on the 4th paragraph. About the real FMV games, I think you're right, we need to rewrite the article to talk about them.--DarkEvil July 2, 2005 17:00 (UTC)
Do you have a citation for the claim that FMV is only live action? The only other time I've seen this argument is in a rather heated debate surrounding the release of Jedi Knight II, and I was under the impression it had been pretty thoroughly debunked there. "Full motion video" does not refer to the content of a particular clip: it refers to video which plays at a full frame rate (24/30 FPS for NTSC, or 25 for PAL video). See here or here. Graphics professionals, game designers, and the general public have been using the term FMV for exactly what the article says it is for years. The term for what you're talking about is "live action," not "full motion." – Seancdaug July 7, 2005 05:25 (UTC)
Definitions for terms change (especially considering live-action FMV's died out years ago). Live with it (like the guys at Fighting game do). Taking the rewrite tag off now. Nifboy 7 July 2005 07:39 (UTC)

I think the concept may be wrong and deserves a full rewrite. FMV-based games have always been games that have a defining characteristic of having full motion video, or had a majority of the focus of the title go to the FMV with gameplay seen by popular consensus as more of an afterthought. The usage of FMV has to be considered "gimmicky" for it to be a true FMV title (Acted or rendered). I would go so far as to say that an FMV game would be seen as incomplete or entirely unplayable divorced from the FMV content. (e.g. A game like Myst isn't remembered for being an FMV game even though it had substantial amounts of it because the puzzles stood on their own.) FMV-based games mostly came about with the advent of the CD-ROM, with developers brainstorming as to how to best use the embarrassment of capacity they suddenly had available when previously they were limited to a cartridge or a few floppy disks. Conversely, they've also nearly disappeared not only because they became unpopular, but because with higher television and monitor resolutions, and more sophisticated graphics, the less sense it made to dedicate the space for what's now an expected 1080p video stream when other space-hogging items like textures and 7.1 audio are also fighting for that space. It also used to be the case that adding FMV to a game made it look significantly better, but ever since Metal Gear Solid (the first major title to primarily use in-game models for cutscenes), 3D real-time rendering has been at the point that in the interest of telling compelling stories the industry doesn't seem to feel that including large amounts of FMV is worth breaking immersion. This isn't the case on portables where with their newfound higher capacity and low processing power we're experiencing a small resurgence of re-releases and new FMV titles on handheld consoles and iOS devices. Leggo (talk) 07:05, 16 April 2011 (UTC)Reply[reply]

First use of FMV[edit]

According to Dragon's Lair, Dragon's Lair was the first movie to sport FMV in 1983. --Abdull 20:47, 4 September 2005 (UTC)Reply[reply]

Most Laserdiscs games use FMV and in fact are the ancestors to cd-rom FMV (with a good bunch of them being released as cd-roms or dvd-roms since) Cedric C.

The resurgence of live action[edit]

Many games now are coming out live action now again like command and conquer 3 and the new need for speed.Jamhaw 18:31, 29 January 2007 (UTC)jamhawReply[reply]

In 2009, BigFish games released "Mystery Case Files:Return to Ravenhearst" which uses FMV in the cutscenes. —Preceding unsigned comment added by (talk) 01:05, 18 July 2009 (UTC)Reply[reply]

Fair use rationale for Image:Final Fantasy VIII Ball Dance FMV.jpg[edit]

Image:Final Fantasy VIII Ball Dance FMV.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to ensure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 21:21, 13 February 2008 (UTC)Reply[reply]

interlaced black lines[edit]

I removed the phantasmagoria because when resized automatically it appears all dark, so dark that you can't see anything. It is not representative of the quality of videos since this artefact is introduced by the way the picture is resized. Actually, in full size it's much easier to see what's in the picture. I propose a fix: removing black lines or having a version with and without blacklines and appropriate notice.

See: —Preceding unsigned comment added by (talk) 12:45, 28 October 2008 (UTC)Reply[reply]

List of FMVs[edit]

I'm not sure but isn't the list outdated? I think games that spawn from a franchise would be an FMVG (Spider-man, Ironman, Naruto etc)

Mystery Case Files.[edit]

This little PC-only game franchise has had FMV in 2 of it's games: 2008's "REturn to Ravenhearts" & 2009's "Dire Grove." —Preceding unsigned comment added by (talk) 22:57, 14 January 2010 (UTC)Reply[reply]

NPOV, please[edit]

"These FMV games frequently used D-list (or worse) movie and TV actors and promised to create the experience of playing an interactive movie. However, production values were quite low with amateurish sets, lighting, costumes, and special effects."

While it's certainly true of several (okay, *many*) FMV games, there were a number of titles that had sizable budgets and decent production values, a few of which are still held in positive critical light to this day...the Tex Murphy series and some of Sierra Entertainment's efforts come to mind. FMV may not have been that successful, but this article subtly generalizes the whole movement as an amateurish disaster that had no redeeming qualities. Perhaps someone with a bit of expertise can make this page a bit more NPOV?


There's a section which says some shit about "used D-list actors (or worse)".

D-list itself isn't a widely used and definable term (who is B-list, C-list, D-list e.t.c.) but 'worse' especially is very much out of place, you can't objectively make a judgement of worse vs better; it ain't neutral to be saying this shit is better or worse than this shit.

It's clear enough what it's trying to say (obscure actors, or REALLY obscure actors) but it needs a new way of saying it. I cannot be arsed to think of a way, and especially can't be arsed to do it given I can see somebody taking exception with it and turning it into an edit war. Therefore, I'm just making the case and somebody else should do it.

thanks very much.

Okay, now it says "Argentine and Brazilian" actors, and I'm having trouble figuring out where the hell they're getting this from, it's certainly not referenced. Also, why do people in this particular Talk page have so much trouble signing their messages? -- (talk) 20:12, 31 October 2012 (UTC)Reply[reply]

Delete this article - it has no references.[edit]

I move for this article to be deleted unless whoever created it and actually back up its claims. (talk) 22:53, 30 December 2018 (UTC)Reply[reply]

Requested move 13 February 2022[edit]

The following is a closed discussion of a requested move. Please do not modify it. Subsequent comments should be made in a new section on the talk page. Editors desiring to contest the closing decision should consider a move review after discussing it on the closer's talk page. No further edits should be made to this discussion.

The result of the move request was: Not moved. (non-admin closure) Natg 19 (talk) 00:50, 8 March 2022 (UTC)Reply[reply]

Full-motion videoFMV game – Per WP:COMMONNAME and the fact that the video games are more notable than the technique. (Ref example of common usage of "FMV game") It currently redirects to interactive film, but that seems to be a WP:OVERLAP of this article and could probably be merged into it selectively. ᴢxᴄᴠʙɴᴍ () 11:01, 13 February 2022 (UTC) — Relisting. Sceptre (talk) 17:46, 21 February 2022 (UTC)Reply[reply]

  • Oppose I think there is value in having an article dedicated to the FMV technique, separate from the genre of "FMV game"/interactive film. There are plenty of games that use FMV which don't fall into the latter category, and if you look at the source links to this article, many of them would no longer make sense if the article was rescoped to be about FMV games. Colin M (talk) 18:16, 21 February 2022 (UTC)Reply[reply]
    @Colin M: Can you clarify what the "FMV technique" is, and what differentiates it from, say, normal films? When stripped of the game, "full-motion video" is just, well, a standard short film. In my opinion, it only makes sense when discussed in context of games that specifically revolve around it. ᴢxᴄᴠʙɴᴍ () 22:16, 24 February 2022 (UTC)Reply[reply]
    It's the technique of playing pre-recorded video as a cutscene or in-game sequence, rather than rendering the sequence in real time with the game engine. The search I linked above gives lots of examples where it's discussed outside the context of the interactive film genre. e.g. at Resident Evil, Final Fantasy IX, Star Wars: Rebel Assault, etc. Colin M (talk) 17:27, 28 February 2022 (UTC)Reply[reply]
  • Oppose per Colin M BilledMammal (talk) 14:09, 22 February 2022 (UTC)Reply[reply]
  • Oppose. We should avoid acronyms here.Best Wishes, Lee Vilenski (talkcontribs) 17:04, 6 March 2022 (UTC)Reply[reply]
  • Oppose We don't name "first-person shooters" under "FPS" though use redirects for that. Same would apply here. --Masem (t) 17:12, 6 March 2022 (UTC)Reply[reply]
Regarding the use of acronyms - we do in fact use acronyms and initialisms all the time on Wikipedia, when they're the common name. See BBC, CNN, NASA, laser, HIV/AIDS... Popcornfud (talk) 19:33, 6 March 2022 (UTC)Reply[reply]
The discussion above is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.